Block-Bodied Members
ExpressiveSharp supports block-bodied properties and methods decorated with [Expressive], in addition to expression-bodied members (=>).
Opt-In Feature
Block-bodied member support requires explicit opt-in. Set AllowBlockBody = true on the attribute or enable it globally via an MSBuild property. Without this, block bodies produce diagnostic EXP0004.
Why Block Bodies?
Expression-bodied members are concise but can become difficult to read when the logic involves complex conditionals:
// Hard to read as a nested ternary
[Expressive]
public string GetCategory() => Quantity * 10 > 100 ? "Bulk" : "Regular";
// Much clearer as a block body
[Expressive(AllowBlockBody = true)]
public string GetCategory()
{
var threshold = Quantity * 10;
if (threshold > 100) return "Bulk";
return "Regular";
}Both forms generate equivalent expression trees and produce identical SQL when used with EF Core.
Enabling Block Bodies
Per-Member
Add AllowBlockBody = true to the [Expressive] attribute:
[Expressive(AllowBlockBody = true)]
public string GetCategory()
{
if (Price >= 100) return "Premium";
if (Price >= 50) return "Standard";
return "Budget";
}Globally via MSBuild
Enable block bodies for all [Expressive] members in a project by adding the Expressive_AllowBlockBody property:
<PropertyGroup>
<Expressive_AllowBlockBody>true</Expressive_AllowBlockBody>
</PropertyGroup>This is equivalent to setting AllowBlockBody = true on every [Expressive] member in the project.
Supported Constructs
Return Statements
Simple return statements are the most basic block body form:
[Expressive(AllowBlockBody = true)]
public int GetConstant()
{
return 42;
}If/Else Statements
If/else chains are converted to nested Expression.Condition (ternary) nodes:
[Expressive(AllowBlockBody = true)]
public string GetCategory()
{
if (Price >= 100)
return "Premium";
else if (Price >= 50)
return "Standard";
else
return "Budget";
}An if without an else is supported when followed by a fallback return:
[Expressive(AllowBlockBody = true)]
public string GetStatus()
{
if (IsActive)
return "Active";
return "Inactive"; // Fallback
}Multiple independent early-return statements are converted to a nested ternary chain:
[Expressive(AllowBlockBody = true)]
public string GetPriceRange()
{
if (Price > 1000) return "Very High";
if (Price > 100) return "High";
if (Price > 10) return "Medium";
return "Low";
}Switch Statements
Switch statements are converted to nested conditional expressions:
[Expressive(AllowBlockBody = true)]
public string GetLabel()
{
switch (Status)
{
case 1: return "New";
case 2: return "Active";
case 3: return "Closed";
default: return "Unknown";
}
}Local Variable Declarations
Local variables declared at the method body level are emitted as Expression.Variable nodes within an Expression.Block:
[Expressive(AllowBlockBody = true)]
public int CalculateDouble()
{
var doubled = Price * 2;
return doubled + 5;
}Transitive references are supported:
[Expressive(AllowBlockBody = true)]
public int CalculateComplex()
{
var a = Price * 2;
var b = a + 5;
return b + 10;
}Variable Duplication Caveat
The FlattenBlockExpressions transformer (applied by UseExpressives() in EF Core) inlines local variables at each usage point. If a variable is referenced multiple times, its initializer is duplicated:
[Expressive(AllowBlockBody = true)]
public double Foo()
{
var x = Price * Quantity;
return x + x;
// After FlattenBlockExpressions: (Price * Quantity) + (Price * Quantity)
}For pure expressions (no side effects), this is semantically identical. The generator detects potential side effects and reports EXP0005.
Foreach Loops
foreach loops are emitted as Expression.Loop with the enumerator pattern (GetEnumerator/MoveNext/Current). The ConvertLoopsToLinq transformer then rewrites these to equivalent LINQ method calls for providers like EF Core that cannot translate loop expressions:
[Expressive(AllowBlockBody = true)]
public double GetTotalLineItemPrice()
{
var total = 0.0;
foreach (var item in LineItems)
total += item.Price;
return total;
}After the ConvertLoopsToLinq transformer, this becomes equivalent to LineItems.Sum(item => item.Price).
For Loops
for loops over arrays or lists are emitted by the generator, but produce a EXP0006 warning recommending foreach for better LINQ provider compatibility:
[Expressive(AllowBlockBody = true)]
public int SumArray()
{
var sum = 0;
for (var i = 0; i < Items.Length; i++)
sum += Items[i];
return sum;
}Unsupported Constructs
The following constructs are not supported in block bodies and produce diagnostics:
| Construct | Diagnostic | Severity | Reason |
|---|---|---|---|
while / do-while loops | EXP0006 | Warning | No reliable expression tree equivalent |
try / catch / finally | EXP0006 | Warning | No expression tree equivalent |
throw statements | EXP0006 | Warning | Not reliably translatable by LINQ providers |
async / await | EXP0005 | Error | Side effects incompatible with expression trees |
Assignments (x = y) | EXP0005 | Error | Side effects in expression trees |
++ / -- | EXP0005 | Error | Side effects in expression trees |
Use LINQ Instead of Loops
If you need aggregation logic, prefer LINQ methods in an expression-bodied member:
// Instead of a loop
[Expressive]
public double TotalPrice => LineItems.Sum(i => i.Price);SQL Output Examples
If/Else to CASE WHEN
[Expressive(AllowBlockBody = true)]
public string GetCategory()
{
var threshold = Quantity * 10;
if (threshold > 100) return "Bulk";
return "Regular";
}Generated SQL:
SELECT CASE
WHEN ("o"."Quantity" * 10) > 100 THEN 'Bulk'
ELSE 'Regular'
END AS "Category"
FROM "Orders" AS "o"Switch Expression Equivalent
Block-body switch statements and expression-bodied switch expressions produce the same SQL:
[Expressive]
public string GetGrade() => Price switch
{
>= 100 => "Premium",
>= 50 => "Standard",
_ => "Budget",
};SELECT CASE
WHEN "o"."Price" >= 100.0 THEN 'Premium'
WHEN "o"."Price" >= 50.0 THEN 'Standard'
ELSE 'Budget'
END AS "Grade"
FROM "Orders" AS "o"Side Effect Detection
The source generator actively detects statements with side effects and reports diagnostics:
| Pattern | Diagnostic |
|---|---|
Property/field assignment (Bar = 10;) | EXP0005 -- side effect detected |
Compound assignment (Bar += 10;) | EXP0005 -- side effect detected |
Increment/decrement (Bar++;) | EXP0005 -- side effect detected |
Block body without AllowBlockBody = true | EXP0004 -- block body requires opt-in |
See Limitations for the full list of restrictions.
